A downloadable simulation for Windows, macOS, and Linux

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The game explains itself. The 4D rotation works the same as 4D golf and 4D miner (if you use 4D miner's alternate 4D rotation). This game uses the inverse square law for gravity. Some people theorize that our universe with four dimensions would be inverse cube, but that makes gravity too weak and it isn't necessarily true. This is more interesting anyway.

https://github.com/Z53-INCOMING/4D-Gravity-Simulator

Updated 13 days ago
StatusReleased
PlatformsWindows, macOS, Linux
AuthorZ53_INCOMING
GenreSimulation
Tags4d

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Click download now to get access to the following files:

4D Gravity Simulator V1.4.exe 66 MB
4D Gravity Simulator V1.4.x86_64 59 MB
4D Gravity Simulator V1.4.zip 46 MB

Development log

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(2 edits) (+1)

I tried on linux (ubuntu) and it works fine so you can change that in the install instructions. Also some controls for moving on the X Y and Z axes would be cool cuz like it's technically possible if you rotate yourself around in 4d but it's needlessly difficult. I propose A/D for left/right, Q/E for ana/kata and W/S for up and down (forward/backward is already taken by the scrollwheel i think, worst case you can W/S for forward/backward and Z/X for up/down

Edit: i somehow missed the shift+lmb=pan thing, i take back everything i said about the movement lol. Although you could make shift+rmb=pan in the Z and W directions

Those sound like good ideas. Thank you for playing my simulation. The camera controls are ripped straight from programs like blender with orbital and pan controls.